Tag: steam

  • Halloween Forever game dev: Steam SDK first steps and some new level tiles

    Getting started integrating the Steam SDK into Halloween Forever This week I started spending some time with the Steamworks web panel. There are a lot of fields and tabs to fill in but focusing on one section at a time seems to be manageable. I was using this Gamemaker tutorial that I mentioned in a…

  • Halloween Forever got Greenlit on Steam!

    Awesome News! The morning after Thanksgiving I was checking my email and I saw this message in my inbox: Halloween Forever had been Greenlit and approved to join the Steam catalog! This immediately snapped me out of my post-feasting stupor. I think I might have danced around a little bit too. Awesome news. Since then…